Oculus CEO Brendan Iribe Steps Down

Got a passion for virtual reality and experience leading a company? There could be a sweet job opening for you on the Oculus team.

Oculus CEO Brendan Iribe on Tuesday announced he is stepping down, but will stay within the company. In a Tuesday post to the Oculus blog, Iribe said that the Facebook-owned company is establishing new PC and mobile VR groups, and he will be leading the PC VR team.

"Looking ahead and thinking about where I'm most passionate, I've decided to lead the PC VR group—pushing the state of VR forward with Rift, research and computer vision," he wrote. "As we've grown, I really missed the deep, day-to-day involvement in building a brand new product on the leading edge of technology."

Engineering and product development are "what gets me up every day, inspired to run to work," he wrote.

Jon Thomason, a new addition to the Oculus team, will lead the mobile VR unit. Together, the two will work with Facebook CTO Mike Schroepfer to find a new leader for Oculus.

"I'm thrilled to be on the front lines of creating the next leap forward in VR. We'll continue investing deeply in research and development in computer vision, displays, optics, graphics, audio, input, and more to create the breakthroughs that will unlock new form factors and experiences," Iribe wrote. "We're going to move faster at solving the grand challenges of virtual reality."

The executive shuffle comes after Oculus just last week launched its $199 Touch controllers. PCMag's Will Greenwald said it's "the best virtual reality motion control system we've tested to date, but it still only puts the Rift VR headset on par with the Vive."

In October, meanwhile, Facebook chief Mark Zuckerberg took to the stage at Oculus Connect to show off a rudimentary prototype of a standalone VR headset, code named Santa Cruz. It combines the best of the Oculus Rift (immersive VR experiences that harness a high-end PC processor and external sensors) with the freedom of the Gear VR (a headset not tied down by wires).

This article originally appeared on PCMag.com.