FOX Translator
No data currently available.
No data currently available.
These gains don't cause pain. A capital gain is the amount of money you pocket by selling one of your investments for more than you paid for it. Technically, capital gains only count for what's called a capital asset, but that's really just anything you own for investment purposes. Stocks and bonds obviously qualify, but your house and household furnishings can also count.
For tax purposes, capital gains are classified as either long-term (held for more than one year) or short-term (held for less than one year) and there are different tax implications for how long you hold onto a capital asset. For most long-term capital gains, you're taxed no more than 15% of the value of the asset. Short-term gains get taxed as regular income, so you pay the rate for the tax bracket you're in.
Capital gains can also be realized or unrealized. When you physically sell an asset like a stock, you've realized the capital gain. When you're holding the stock, and it has a value over its purchase price, but you're not selling it, you've got an unrealized gain, and you won't realize it until you sell.
In a perfect world, we'd all have capital gains. But no one¿s that smart or lucky. When the value of an asset at sale is below what you've paid for it, it's called a capital loss. The good news is that the government lets you count that loss against any gains you've had, lowering the taxes you pay. In fact, many people who sell a stock that has risen far over their purchase price tend to sell some stinkers, too, at the same time for the tax benefit. This is known as a capital-loss offset.
Home / Markets / Industries / Technology
Tuesday, July 01, 2008
EA SPORTS Delivers Platform Specific Experience for FIFA Soccer 09
Comtex
REDWOOD CITY, Calif., Jul 01, 2008 (BUSINESS WIRE) ----Electronic Arts Inc. (NASDAQ:ERTS) today revealed it has created platform specific experiences for its best-selling* FIFA Soccer 09 franchise from EA SPORTS(TM). FIFA Soccer 09 has been designed and customized to deliver a unique gameplay experience that takes advantage of the hardware specifications of each available platform -- the PLAYSTATION(R)3 computer entertainment system, Xbox 360(TM) video game and entertainment system, Wii(TM) home video game system, PC, PlayStation(R)2 computer entertainment system, Nintendo DS(TM), PSP(R) (PlayStation(R)Portable) system and mobile -- when it is released worldwide this autumn.
"We have listened and responded to gamers and soccer fans around the world by building customized gameplay experiences for FIFA Soccer 09 on each platform," said Andrew Wilson, Vice President & Executive Producer for the franchise. "Everyone wants to play a soccer game that is customized to their system and delivers a unique and enjoyable experience. We understand that and have innovated features, created new modes and designed controls that are tailored to each specific platform."
With over 250 additions and enhancements to core gameplay, FIFA Soccer 09 on the PLAYSTATION 3 system and Xbox 360 deliver an authentic soccer simulation that enables you to customize the game to suit your style and ability. New animation technology creates more responsive first-time shooting and passing, faster and more controlled dribbling, and improved trapping. New player momentum physics, which exploits the power of these platform engines, delivers realistic player collisions, authentic jostling for the ball, and more variation in tackling.
"We listened to our consumers to make the changes that they wanted," said David Rutter, Producer of FIFA Soccer 09 on the PLAYSTATION 3 system and Xbox 360. "No other game has over 250 feature changes and additions focused on improving core gameplay. We have an absolutely authentic recreation of the real sport through attention to detail."
For the first time, go inside the game engine to customize the strategy and positioning of your teammates to decide exactly how your team will play in any situation. With new Custom Team Tactics you have all the tools to become a first-team coach. Adjust and customize tactical settings so CPU players and your team perform just like the real-world team plays and make strategic decisions to exploit your opponent's weaknesses, all on-the-fly. The popular feature innovation Be A Pro has expanded to a career mode called Be A Pro: Seasons where you can choose or create a professional player and then develop his skills at a single outfield position over four years with the ultimate goal of becoming a national legend. The matchday experience is now true-to-life with a referee and linesmen on the pitch. Plus, crowds, stadium atmosphere and commentary have all been regionalized in exact detail.
On the Wii, enjoy FIFA Soccer 09 All-Play one of two ways -- a Wii-specific take on the authentic '11 vs. 11' simulation or over-the-top '8 vs. 8' arcade action within a stylized environment with Mii(TM) versions of your favorite superstars, like Ronaldinho and Wayne Rooney. Refined motion and point-and-play controls make playing FIFA Soccer 09 All-Play even more intuitive and perfectly balanced for gamers of any ability to enjoy fun, soccer action. Choose to play the style that best suits your skills from advanced controls for experienced players to new EA SPORTS(TM) All-Play controls that enables novice players to focus on fun using simplified controls with AI assistance.
"You've never played soccer like this before," said Kaz Makita, Producer of FIFA Soccer 09 All-Play. "Our new '8 vs. 8' Footii Match enables you to play an exaggerated style of soccer where the personality of your Mii comes to life. You can play with your Mii characters against or alongside some of the biggest stars in a truly unique soccer experience tailored specifically for the Wii version of FIFA Soccer 09."
FIFA Soccer 09 on PC now features leading-edge visuals that deliver graphics that exploit the power of hi-spec gaming PCs, as requested by PC gamers. Star players are featured in photorealistic quality with remodeled likenesses for ultra-realistic gameplay. FIFA Soccer 09 on PC also features customizable mouse gameplay controls that deliver deeper, more intuitive command over your squad. Plus, customizable widgets are now integrated into the menu system to connect you to the FIFA community and real-world soccer so you stay connected while playing FIFA Soccer 09.
"We are committed to investing and innovating to create a PC specific experience," said Producer Paul Hossack. "Gamers want a gameplay experience exclusively for PC and FIFA Soccer 09 on PC delivers this."
With 500 new animation sequences and all-new collision and shielding systems -- representing the biggest innovations to the multiplatform EA SPORTS soccer engine in four years -- FIFA Soccer 09 delivers more responsive, intelligent and realistic physical action on the PlayStation 2 system. The new collision detection system with 360 degree coverage enables players to behave according to their physical attributes where player speed, direction and strength determine everything from the severity of the collision to the outcome of possession. Changes to the animation system reward the skillful gamer during one-on-one situations between attackers and defenders. Tuned acceleration attributes enable swifter virtual players to possess quicker first steps and gain advantage in sprints. Plus, four new skill moves -- scoop turns, rainbow flicks, heel-to-heel knocks and ball rolls -- give you a total of 32 tricks in your arsenal to perform just like Ronaldinho.
FIFA Soccer 09 on the PSP system and Nintendo DS now include the innovative Be A Pro feature, including the unique Be A Pro camera that re-creates the rush and excitement of racing in on goal, designed exclusively for each system.
Additional major feature innovations for PLAYSTATION 3, Xbox 360 and PC will be revealed later this month and announced at the Leipzig Games Convention in August. Screenshots and product fact sheets can be downloaded at http://info.ea.com.
To learn more about specific features on each platform visit www.FIFA.ea.com.
FIFA Soccer 09, scheduled for worldwide release this autumn, is developed by EA Canada in Vancouver, B.C. It has not yet been rated by ESRB or PEGI.
* Based on total franchise sales in 2007 according to the NPD Group, Inc.
About Electronic Arts
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is the world's leading interactive entertainment software company. Founded in 1982, the company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, cellular handsets and the Internet. Electronic Arts markets its products under four brand names: EA SPORTS(TM), EA(TM), EA SPORTS Freestyle(TM) and POGO(TM). In fiscal 2008, EA posted GAAP net revenue of $3.67 billion and had 27 titles that sold more than one million copies.. EA's homepage and online game site is www.ea.com. More information about EA's products and full text of press releases can be found on the Internet at http://info.ea.com.
EA, EA SPORTS, EA SPORTS FREESTYLE, and POGO are trademarks or registered trademarks of Electronic Arts Inc. in the U.S and/or other countries. Official FIFA licensed product ' (C) The FIFA brand OLP logo is a copyright and trademark of FIFA. All rights reserved.' Manufactured under licenese by Electronic Arts Inc. Player names and likenesses used under license from FIFA, International Federation of Professional Footballers "(FIFPro)" and national teams. Microsoft, Xbox, and Xbox 360 are registered trademarks of the Microsoft group of companies. "PlayStation", "PLAYSTATION" and PSP are registered trademarks of Sony Computer Entertainment Inc. Memory Stick Duo(TM) may be required (sold separately). Nintendo DS, Mii and Wii are trademarks of Nintendo. All other trademarks are the property of their respective owners.
SOURCE: Electronic Arts Inc.
Electronic Arts Inc. Steve Frost, 604-456-5067 Senior Publicist sfrost@ea.com David Tinson, 604-456-5167 Director, Communications dtinson@ea.com
Copyright Business Wire 2008
Market Snapshot
| Symbol | Last Price | Netchange | Volume |
|---|---|---|---|
| -- | -- | -- | -- |
| -- | -- | -- | -- |
| -- | -- | -- | -- |
| -- | -- | -- | -- |
| -- | -- | -- | -- |



